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C++: Negamax Chess Engine
- Wrote a C++ chess engine using bitboard architecture and the negamax game-theory algorithm.
- Included search tree optimizations, featuring alpha-beta pruning, iterative deepening, quiescence search, hashing, and more.
- Activated an online BOT account using the Lichess API
- Maintained a git repository using VSCode, see project here: https://github.com/nicholasgrummon/KTYBX-Chess-Engine


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